Technical Machines today. They are those disks you collect throughout the game that teaches your pokemon moves that they can't learn by leveling up, nor by breeding. They have been out since first generation, and which TM contained what has been changed each time.
Woah blurry picture. Anyways, since 3rd generation, TMs have been notified to be disks that you put on your bag that you randomly get out later, smack them to the head of your pokemon, and tell them to forget a move, and Tada! They know a new move. Except for 5th gen, the disks were fragile enough that after the smacking, the disk breaks, meaning no more TM(I guess 5th gen is using Blue-Ray like disks that won't break as easily). Since this was the case from generations one through four, once you used it, it was gone. However, several TMs could be rebought at a department in the games, or won at a game corner(meaning trading in coins won for prizes, woo!). Later on you could get TMs for Battle Points(BP) at the Battle Frontier for certain games. As for 5th gen, once you got the TM, you got it for life, meaning no more breaking, no more rebuying, and no more worrying about which TM to use on which pokemon if you only had once chance to use it. Also means that it was harder to find them, and ones that cost a lot of BP, it would be harder to get.
TMs are also known to be receive from gym leaders along with the badge(so basically you beat their butt, and they give you their favorite move). Usually a move would be represented by the type of the gym leader, except for a few cases like with Brock in first generation, and Falkner in second generation.
For the first three generations, the TM amount was 50, while in 4th generation added 42 more to make it 92, and 5th gen added three more to 95. Since 4th generation made the big jump, the first 50 from 3rd gen were kept all the same, adding 42 new ones. 5th gen mixed it up again with the first 50, plus some with the other 42. Between the first three generations, some TMs shuffled around a bit, while others stayed the same.
There are a lot of interesting little trivia facts with TMs I find fascinating, so here are some now:
TMs that stayed the same all 5 generations: TMs: 6, 14, 15, 22, 25, 26, 28, 29, 32, 38, and 44.
18 pokemon cannot learn any TM what-so-ever, with various reasons behind them, while several TMs(as of 5th generation) can be learned by all the other pokemon except those 18: TMs: 6, 10, 17, 21, 27, 32, 42, 44, 45, 48, 87, and 90.
These TMs have changed every generation(excluding the first 50 TMs in 4th gen): 1, 3, 9, 34, 43, 48, and 49.
Since Curse was a ???-type in generation two(TM 3 then), it is the only TM to be a ???-type in the series.
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